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Javascirpt打造“互动指针”特效_js

javascript 搞代码 7年前 (2018-06-13) 182次浏览 已收录 0个评论

一个很不错的效果,用键盘的箭头键控制一个漂亮的箭头!也许能给你启发,做出一款有趣的小游戏呢

<html xmlns:v=”urn:schemas-microsoft-com:vml”>
<head>

<title>Interactive Arrow</title>

<STYLE>
 v/:* { BEHAVIOR: url(#default#VML) }
</STYLE>

<SCRIPT Language=”JavaScript“>

/*
All Files are Designed & Writen by Windy_sk, you can use it freely but …
YOU MUST KEEP THIS ITEM !
Email: [email protected]
*/

http://www.gaodaima.com/?p=28316

var timer = null;
var time_unit = 30;
var A_speed = 10;
var L_speed = 15;
var move_x, move_y;

function ArrowStyle(type,color,color2,focus){
 if(color == “”) color = “white”;
 if(color2 == “”) color2 = “white”;
 this.type = type;
 this.color = color;
 this.color2 = color2;
 this.focus = focus;
}

var style_list = new Array();
style_list[style_list.length] = new ArrowStyle(“gradient”,”blue”,””,””);
style_list[style_list.length] = new ArrowStyle(“gradient”,””,”blue”,””);
style_list[style_list.length] = new ArrowStyle(“gradient”,”blue”,”red”,””);
style_list[style_list.length] = new ArrowStyle(“gradient”,”red”,”blue”,””);
style_list[style_list.length] = new ArrowStyle(“gradient”,”blue”,”red”,”50%”);
style_list[style_list.length] = new ArrowStyle(“gradient”,”red”,”blue”,”-50%”);
style_list[style_list.length] = new ArrowStyle(“gradientradial”,””,”blue”,””);
style_list[style_list.length] = new ArrowStyle(“gradientradial”,”blue”,””,””);
style_list[style_list.length] = new ArrowStyle(“gradientradial”,”red”,”blue”,””);
style_list[style_list.length] = new ArrowStyle(“gradientradial”,”blue”,”red”,””);
style_list[style_list.length] = new ArrowStyle(“gradientradial”,”red”,”blue”,”50%”);
style_list[style_list.length] = new ArrowStyle(“gradientradial”,”blue”,”red”,”-50%”);

function ChangeStyle(){
 if(style_list.length == 0) return;
 var the_style = style_list[GetRandomNum(1,style_list.length) – 1];
 fill.type = the_style.type;
 fill.color = the_style.color;
 fill.color2 = the_style.color2;
 fill.focus = the_style.focus;
}

/*
function ChangeStyle(){
 fill.type = GetRandomNum(0,1)?”gradient”:”gradientradial”;
 fill.color = GetRandomdColor();
 fill.color2 = GetRandomdColor();
 fill.focus = GetRandomNum(0,1)?”+”:”-” + GetRandomNum(0,100).toString() + “%”;
}

function GetRandomdColor(){
 var result = “”;
 var hex  = new Array(6);
 hex[0]  = “FF”;
 hex[1]  = “CC”;
 hex[2]  = “99”;
 hex[3]  = “66”;
 hex[4]  = “33”;
 hex[5]  = “00”;
 for(var i=0;i<3;i++){
  result += hex[GetRandomNum(0,5)];
 }
 return result;
}
*/

function GetRandomNum(Min,Max){
 var Range = Max – Min;
 var Rand = Math.random();
 return(Min + Math.round(Rand * Range));
}

function MoveIt(){
 var the_top  = parseInt(angle.style.top);
 var the_left  = parseInt(angle.style.left);
 angle.style.top  = the_top + move_y;
 angle.style.left = the_left + move_x;
 if(the_top < 0 || the_top > document.body.offsetHeight){
  angle.Rotation = 180 – angle.Rotation;
  move_y  = -move_y;
  angle.style.top = the_top<0 ? 0 : document.body.offsetHeight + move_y;
 }
 if(the_left < 0 || the_left > document.body.offsetWidth){
  angle.Rotation  = 360 – angle.Rotation;
  move_x   = -move_x;
  angle.style.left = the_left<0 ? 0 : document.body.offsetWidth + move_x;
 }
}

document.onkeydown = function(){
 angle.Rotation = angle.Rotation % 360;
 if(timer!=null) return;
 var the_angle = Math.PI * angle.Rotation / 180;
 switch(event.keyCode){
  case 37: //left
   timer = setInterval(“angle.Rotation -= A_speed”,time_unit);
   break;
  case 39: //right
   timer = setInterval(“angle.Rotation += A_speed”,time_unit);
   break;
  case 40: //down
   the_angle += Math.PI;
  case 38: //up
   move_y = -Math.floor(L_speed * Math.cos(the_angle));
   move_x = +Math.floor(L_speed * Math.sin(the_angle));
   timer  = setInterval(“MoveIt()”,time_unit);
   break;
 }
 return;
}

document.onkeyup = function(){
 if(timer!=null) clearInterval(timer);
 timer = null;
}

document.onclick = function(){
 ChangeStyle();
}

document.onmousewheel = function(){
 if (event.wheelDelta >= 120){
  angle.style.width  = Math.ceil(parseInt(angle.style.width) * 1.1);
  angle.style.height = Math.ceil(parseInt(angle.style.height) * 1.1);
 }else if (event.wheelDelta <= -120){
  angle.style.width  = Math.ceil(parseInt(angle.style.width) * 0.9);
  angle.style.height = Math.ceil(parseInt(angle.style.height) * 0.9);
 }
 return;
}

window.onload = function(){
 setInterval(“window.status=’Rotation: ‘+angle.Rotation+’;  Top: ‘+angle.style.top+’;  Left: ‘+angle.style.left”,time_unit);
}

</SCRIPT>

</head>
<body scroll=”no”>

<v:group id=”angle” style=’position:absolute;top:0;left:0;width:20;height:20;z-index:999′ coordorigin=”-10,-10″ coordsize=”20,20″>
 <v:shape CoordOrig=”-10,-10″ CoordSize=”20,20″ style=”width:20;height:20″ Title=”Interactive Arrow” FillColor=”red” Filled=”true” StrokeColor=”black” StrokeWeight=”1pt”>
  <v:Stroke StrokeColor=”black” StrokeWeight=”1pt” />
  <v:fill id=fill type=’gradient’ color=’blue’/>
  <v:Path v=”m 0,-10 l -10,10 l 0,5 l 10,10 x e” />
 </v:shape>
</v:group>

</body>
</html>

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