如果说C#和C++有什么不同,博主不得不说,对于异步的支持程度是C#的一一个伟大的进步。
其实早期的C++都没有异步,并发的概念。博主第一次使用C++创建异步程序的时候,是使用boost库的内容进行实现的。相对而言,C#对于异步的支持可以说是相当的好。相信很多名词大家都很耳熟能详,比如说Thread,BeginInvoke,Delegate,backgroundworker等等。。。其实楼主在使用了这么多的异步操作过程中,还是觉得backgroudworker比较好用。
当然,我们今天要说的和上面的无关。讲述的是如何在线程中进行挂起唤醒操作。
假设,有一个Thread现在需要挂起,等到合适的时候再唤醒那么这个线程(消费者模式)。如果大家需要用Suspend,Resume操作,我建议还是要思考再三。以下是msdn原话(https://msdn.microsoft.com/zh-cn/library/system.threading.thread.suspend(v=vs.110).aspx):
&本文来源gao($daima.com搞@代@#码$网nbsp; Do not use the Suspend and Resume methods to synchronize the activities of threads. You have no way of knowing what code a thread is executing when you suspend it. If you suspend a thread while it holds locks during a security permission evaluation, other threads in the AppDomain might be blocked. If you suspend a thread while it is executing a class constructor, other threads in the AppDomain that attempt to use that class are blocked. Deadlocks can occur very easily.
本篇文章要说的线程挂起与继续的方式其实是利用AutoResetEvent和ManualResetEvent的方法进行堵塞和继续的。
在介绍AutoResetEvent和ManualResetEvent之前,先介绍一个概念,就是线程中Set()和Reset()的区别。
- set:指的是将一个事件设置为有信号,那么被这个事件堵塞的线程就会继续下去。
- reset:指的是将一个事件设置为无信号,那么尝试继续的事件就会被堵塞。
一,AutoResetEvent类
这个类的字面意思就能够解释一切:自动reset的事件,就是这个事件一旦set之后,如果某个线程堵塞被继续了,那么就会自动reset。下一次如果尝试继续,依然会被堵塞。
其中AutoResetEvent类的构造函数有一个参数 是bool型。
MSDN的解释是:
Initializes a new instance of the AutoResetEvent class with a Boolean value indicating whether to set the initial state to signaled.
如果这个参数是true,那么第一次尝试继续就不会被阻塞。如果这个参数是false,那么第一次尝试继续就会被堵塞。
以下是测试代码,取自MSDN:
using System; using System.Threading; // Visual Studio: Replace the default class in a Console project with // the following class. class Example { private static AutoResetEvent event_1 = new AutoResetEvent(true); private static AutoResetEvent event_2 = new AutoResetEvent(false); static void Main() { Console.WriteLine("Press Enter to create three threads and start them.\r\n" + "The threads wait on AutoResetEvent #1, which was created\r\n" + "in the signaled state, so the first thread is released.\r\n" + "This puts AutoResetEvent #1 into the unsignaled state."); Console.ReadLine(); for (int i = 1; i < 4; i++) { Thread t = new Thread(ThreadProc); t.Name = "Thread_" + i; t.Start(); } Thread.Sleep(250); for (int i = 0; i < 2; i++) { Console.WriteLine("Press Enter to release another thread."); Console.ReadLine(); event_1.Set(); Thread.Sleep(250); } Console.WriteLine("\r\nAll threads are now waiting on AutoResetEvent #2."); for (int i = 0; i < 3; i++) { Console.WriteLine("Press Enter to release a thread."); Console.ReadLine(); event_2.Set(); Thread.Sleep(250); } // Visual Studio: Uncomment the following line. //Console.Readline(); } static void ThreadProc() { string name = Thread.CurrentThread.Name; Console.WriteLine("{0} waits on AutoResetEvent #1.", name); event_1.WaitOne(); Console.WriteLine("{0} is released from AutoResetEvent #1.", name); Console.WriteLine("{0} waits on AutoResetEvent #2.", name); event_2.WaitOne(); Console.WriteLine("{0} is released from AutoResetEvent #2.", name); Console.WriteLine("{0} ends.", name); } }